#VRML_SIM R2023b utf8 EXTERNPROTO "../protos/TexturedBackgroundLight.proto" EXTERNPROTO "../protos/TexturedBackground.proto" EXTERNPROTO "../protos/halfTile.proto" EXTERNPROTO "../protos/CognitiveTarget.proto" EXTERNPROTO "../protos/Fake.proto" EXTERNPROTO "../protos/Victim.proto" EXTERNPROTO "../protos/worldTile.proto" IMPORTABLE EXTERNPROTO "../protos/custom_robot.proto" WorldInfo { basicTimeStep 16 coordinateSystem "NUE" contactProperties [ ContactProperties { material1 "TILE" material2 "NO_FRIC" coulombFriction [ 0 ] bounce 0 bumpSound "" rollSound "" slideSound "" } ] } DEF Viewpoint Viewpoint { orientation -0.6832639088865677 0.6832633243543842 0.2574910880113011 2.637556978753069 position -0.08000000000000002 2 1.7 } TexturedBackground { } TexturedBackgroundLight { } DEF WALLTILES Group { children [ DEF TILE halfTile { id "0" xScale 0.4 zScale 0.4 yScale 0.4 tile1External [ TRUE FALSE FALSE TRUE ] tile2External [ TRUE FALSE FALSE FALSE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE curve [ 0, 4, 4, 0 ] tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { zPos 1 id "1" xScale 0.4 zScale 0.4 yScale 0.4 leftWall 1 tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { zPos 2 id "2" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 1 leftWall 1 tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { zPos 3 id "3" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 3 bottomWall 15 tile1Walls [ 0, 0, 0, 1 ] tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE curve [ 0, 0, 1, 0 ] tileColor 0.635 0.635 0.635 room 3 } DEF START_TILE worldTile { zPos 4 floor TRUE leftWall 1 leftExternal TRUE start TRUE width 10 height 10 id "4" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE worldTile { zPos 5 floor TRUE bottomWall 15 leftWall 3 leftExternal TRUE width 10 height 10 id "5" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE halfTile { zPos 6 id "6" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 2 leftWall 2 tile1Walls [ 0, 1, 0, 0 ] tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { zPos 7 id "7" xScale 0.4 zScale 0.4 yScale 0.4 leftWall 3 tile3Walls [ 0, 0, 10, 0 ] tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { zPos 8 id "8" xScale 0.4 zScale 0.4 yScale 0.4 tile1Walls [ 0, 2, 0, 0 ] tile3Walls [ 0, 3, 10, 0 ] tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { zPos 9 id "9" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 5 leftWall 3 tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE TRUE TRUE ] tile4External [ FALSE FALSE TRUE FALSE ] width 10 height 10 floor TRUE checkpoint TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 1 id "10" xScale 0.4 zScale 0.4 yScale 0.4 topWall 1 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE FALSE FALSE FALSE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 1 zPos 1 id "11" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 1 zPos 2 floor TRUE rightWall 3 width 10 height 10 id "12" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.9058823529411765 0.9058823529411765 0.10196078431372549 room 1 } DEF TILE worldTile { xPos 1 zPos 3 floor TRUE width 10 height 10 id "13" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE worldTile { xPos 1 zPos 4 floor TRUE width 10 height 10 id "14" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE worldTile { xPos 1 zPos 5 floor TRUE width 10 height 10 id "15" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE worldTile { xPos 1 zPos 6 floor TRUE rightWall 2 width 10 height 10 id "16" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.10196078431372549 0.10196078431372549 0.9019607843137255 room 1 } DEF TILE halfTile { xPos 1 zPos 7 id "17" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 1 zPos 8 id "18" xScale 0.4 zScale 0.4 yScale 0.4 tile4Walls [ 0, 6, 0, 0 ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 1 zPos 9 id "19" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 1 tile3External [ FALSE FALSE TRUE FALSE ] tile4External [ FALSE FALSE TRUE FALSE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 2 id "20" xScale 0.4 zScale 0.4 yScale 0.4 topWall 1 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE FALSE FALSE FALSE ] width 10 height 10 floor TRUE swamp TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 2 zPos 1 id "21" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 2 zPos 2 id "22" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 15 width 10 height 10 floor TRUE curve [ 0, 0, 1, 0 ] tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 2 zPos 3 floor TRUE rightWall 6 width 10 height 10 id "23" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE worldTile { xPos 2 zPos 4 floor TRUE width 10 height 10 id "24" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE worldTile { xPos 2 zPos 5 floor TRUE rightWall 6 bottomWall 15 width 10 height 10 id "25" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE halfTile { xPos 2 zPos 6 id "26" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 2 zPos 7 id "27" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 2 zPos 8 id "28" xScale 0.4 zScale 0.4 yScale 0.4 tile1Walls [ 0, 0, 15, 0 ] tile3Walls [ 0, 6, 10, 0 ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 2 zPos 9 id "29" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 1 tile3External [ FALSE FALSE TRUE FALSE ] tile4External [ FALSE FALSE TRUE FALSE ] width 10 height 10 trap TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 3 id "30" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 2 topWall 3 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE TRUE FALSE FALSE ] tile4External [ FALSE TRUE FALSE FALSE ] width 10 height 10 floor TRUE curve [ 2, 0, 0, 0 ] tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 3 zPos 1 id "31" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 3 tile2External [ FALSE TRUE FALSE FALSE ] tile4External [ FALSE TRUE FALSE FALSE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 3 zPos 2 id "32" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 3 zPos 3 id "33" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 5 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 3 zPos 4 floor TRUE bottomWall 15 width 10 height 10 id "34" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.03137254901960784 0.8352941176470589 0.03137254901960784 room 1 } DEF TILE halfTile { xPos 3 zPos 5 id "35" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 2 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 3 zPos 6 id "36" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 3 tile3Walls [ 0, 0, 1, 0 ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 3 zPos 7 id "37" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 3 zPos 8 id "38" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 6 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 3 zPos 9 id "39" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 1 tile3External [ FALSE FALSE TRUE FALSE ] tile4External [ FALSE FALSE TRUE FALSE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE halfTile { xPos 4 id "40" xScale 0.4 zScale 0.4 yScale 0.4 tile4Walls [ 0, 1, 0, 0 ] width 10 height 10 tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 4 zPos 1 id "41" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 3 bottomWall 15 width 10 height 10 tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 4 zPos 2 id "42" xScale 0.4 zScale 0.4 yScale 0.4 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE FALSE FALSE FALSE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 4 zPos 3 id "43" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 1 width 10 height 10 floor TRUE swamp TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 4 zPos 4 floor TRUE checkpoint TRUE width 10 height 10 id "44" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 4 zPos 5 floor TRUE width 10 height 10 id "45" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 4 zPos 6 floor TRUE bottomWall 15 width 10 height 10 id "46" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE halfTile { xPos 4 zPos 7 id "47" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 6 bottomWall 15 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 2 } DEF TILE worldTile { xPos 4 zPos 8 floor TRUE bottomWall 5 width 10 height 10 id "48" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 4 zPos 9 floor TRUE bottomWall 1 bottomExternal TRUE width 10 height 10 id "49" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.9058823529411765 0.6 0.10196078431372549 room 1 } DEF TILE halfTile { xPos 5 id "50" xScale 0.4 zScale 0.4 yScale 0.4 tile2Walls [ 1, 0, 0, 0 ] tile1External [ TRUE FALSE FALSE TRUE ] tile2External [ TRUE FALSE FALSE FALSE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE curve [ 4, 0, 0, 0 ] tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 5 zPos 1 id "51" xScale 0.4 zScale 0.4 yScale 0.4 tile1External [ FALSE FALSE FALSE TRUE ] tile3External [ FALSE FALSE FALSE TRUE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 5 zPos 2 id "52" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 2 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 5 zPos 3 id "53" xScale 0.4 zScale 0.4 yScale 0.4 rightWall 3 bottomWall 3 width 10 height 10 floor TRUE curve [ 0, 2, 0, 3 ] tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 5 zPos 4 floor TRUE width 10 height 10 id "54" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 5 zPos 5 floor TRUE width 10 height 10 id "55" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 5 zPos 6 floor TRUE width 10 height 10 id "56" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 5 zPos 7 floor TRUE width 10 height 10 id "57" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 5 zPos 8 floor TRUE width 10 height 10 id "58" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 5 zPos 9 floor TRUE bottomWall 1 bottomExternal TRUE checkpoint TRUE width 10 height 10 id "59" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE halfTile { xPos 6 id "60" xScale 0.4 zScale 0.4 yScale 0.4 topWall 1 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE FALSE FALSE FALSE ] width 10 height 10 floor TRUE checkpoint TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 6 zPos 1 id "61" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 15 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 6 zPos 2 floor TRUE rightWall 2 width 10 height 10 id "62" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 6 zPos 3 floor TRUE width 10 height 10 id "63" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 6 zPos 4 floor TRUE width 10 height 10 id "64" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 6 zPos 5 floor TRUE width 10 height 10 id "65" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 6 zPos 6 floor TRUE width 10 height 10 id "66" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 6 zPos 7 floor TRUE width 10 height 10 id "67" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 6 zPos 8 floor TRUE width 10 height 10 id "68" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 6 zPos 9 floor TRUE bottomWall 1 bottomExternal TRUE width 10 height 10 id "69" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE halfTile { xPos 7 id "70" xScale 0.4 zScale 0.4 yScale 0.4 topWall 1 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE FALSE FALSE FALSE ] width 10 height 10 trap TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 7 zPos 1 id "71" xScale 0.4 zScale 0.4 yScale 0.4 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 7 zPos 2 floor TRUE rightWall 2 width 10 height 10 id "72" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.9058823529411765 0.10196078431372549 0.10196078431372549 room 1 } DEF TILE worldTile { xPos 7 zPos 3 floor TRUE checkpoint TRUE width 10 height 10 id "73" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 7 zPos 4 floor TRUE width 10 height 10 id "74" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 7 zPos 5 floor TRUE swamp TRUE width 10 height 10 id "75" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 7 zPos 6 floor TRUE width 10 height 10 id "76" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 7 zPos 7 floor TRUE width 10 height 10 id "77" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 7 zPos 8 floor TRUE width 10 height 10 id "78" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 7 zPos 9 floor TRUE rightWall 6 bottomWall 3 rightExternal TRUE bottomExternal TRUE width 10 height 10 id "79" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE halfTile { xPos 8 id "80" xScale 0.4 zScale 0.4 yScale 0.4 topWall 1 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE FALSE FALSE FALSE ] width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 8 zPos 1 id "81" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 5 width 10 height 10 floor TRUE tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 8 zPos 2 floor TRUE width 10 height 10 id "82" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 8 zPos 3 floor TRUE width 10 height 10 id "83" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 8 zPos 4 floor TRUE width 10 height 10 id "84" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 8 zPos 5 floor TRUE width 10 height 10 id "85" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 8 zPos 6 floor TRUE width 10 height 10 id "86" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 8 zPos 7 floor TRUE width 10 height 10 id "87" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 8 zPos 8 floor TRUE rightWall 6 bottomWall 15 rightExternal TRUE bottomExternal TRUE width 10 height 10 id "88" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 8 zPos 9 width 10 height 10 id "89" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE halfTile { xPos 9 id "90" xScale 0.4 zScale 0.4 yScale 0.4 tile1External [ TRUE FALSE FALSE FALSE ] tile2External [ TRUE TRUE FALSE FALSE ] tile4External [ FALSE TRUE FALSE FALSE ] width 10 height 10 floor TRUE curve [ 3, 0, 0, 1 ] tileColor 0.635 0.635 0.635 room 3 } DEF TILE halfTile { xPos 9 zPos 1 id "91" xScale 0.4 zScale 0.4 yScale 0.4 bottomWall 3 tile2External [ FALSE TRUE FALSE FALSE ] tile4External [ FALSE TRUE FALSE FALSE ] width 10 height 10 floor TRUE curve [ 0, 4, 4, 0 ] tileColor 0.635 0.635 0.635 room 3 } DEF TILE worldTile { xPos 9 zPos 2 floor TRUE rightWall 2 rightExternal TRUE width 10 height 10 id "92" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 9 zPos 3 floor TRUE rightWall 1 rightExternal TRUE width 10 height 10 id "93" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 9 zPos 4 floor TRUE rightWall 1 rightExternal TRUE width 10 height 10 id "94" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 9 zPos 5 floor TRUE rightWall 1 rightExternal TRUE width 10 height 10 id "95" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 9 zPos 6 floor TRUE rightWall 1 rightExternal TRUE width 10 height 10 id "96" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 9 zPos 7 rightWall 3 bottomWall 15 rightExternal TRUE bottomExternal TRUE trap TRUE width 10 height 10 id "97" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 4 } DEF TILE worldTile { xPos 9 zPos 8 width 10 height 10 id "98" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } DEF TILE worldTile { xPos 9 zPos 9 width 10 height 10 id "99" xScale 0.4 zScale 0.4 yScale 0.4 tileColor 0.635 0.635 0.635 room 1 } Solid { translation -0.17999999999999994 -0.03 -0.42499999999999993 rotation 0 1 0 0 children [ Solid { children [ DEF CURVED0 Shape { appearance Appearance { material Material { diffuseColor 0.2 0.47 0.52 } } geometry IndexedFaceSet { coord Coordinate { point [ 0.426 0 0.7008, 0.426 0.06 0.7008, 0.426 0 0.7044, 0.426 0.06 0.7044, 0.4248 0 0.7092, 0.4248 0.06 0.7092, 0.4236 0 0.7128, 0.4236 0.06 0.7128, 0.4224 0 0.7164, 0.4224 0.06 0.7164, 0.4212 0 0.72, 0.4212 0.06 0.72, 0.42 0 0.7248, 0.42 0.06 0.7248, 0.4176 0 0.7272, 0.4176 0.06 0.7272, 0.4176 0 0.7308, 0.4176 0.06 0.7308, 0.4164 0 0.7368, 0.4164 0.06 0.7368, 0.414 0 0.7392, 0.414 0.06 0.7392, 0.414 0 0.7428, 0.414 0.06 0.7428, 0.4128 0 0.7464, 0.4128 0.06 0.7464, 0.4116 0 0.7488, 0.4116 0.06 0.7488, 0.4104 0 0.7536, 0.4104 0.06 0.7536, 0.4092 0 0.756, 0.4092 0.06 0.756, 0.3504 0 0.7572, 0.3504 0.06 0.7572, 0.3528 0 0.7584, 0.3528 0.06 0.7584, 0.3564 0 0.762, 0.3564 0.06 0.762, 0.3612 0 0.7656, 0.3612 0.06 0.7656, 0.3636 0 0.7668, 0.3636 0.06 0.7668, 0.366 0 0.768, 0.366 0.06 0.768, 0.3684 0 0.7704, 0.3684 0.06 0.7704, 0.3708 0 0.7716, 0.3708 0.06 0.7716, 0.3732 0 0.774, 0.3732 0.06 0.774, 0.378 0 0.7776, 0.378 0.06 0.7776, 0.3816 0 0.78, 0.3816 0.06 0.78, 0.3876 0 0.7848, 0.3876 0.06 0.7848, 0.3912 0 0.7872, 0.3912 0.06 0.7872, 0.3972 0 0.792, 0.3972 0.06 0.792, 0.396 0 0.7944, 0.396 0.06 0.7944, 0.396 0 0.798, 0.396 0.06 0.798, 0.3948 0 0.8028, 0.3948 0.06 0.8028, 0.3936 0 0.8052, 0.3936 0.06 0.8052, 0.3924 0 0.8088, 0.3924 0.06 0.8088, 0.3912 0 0.8124, 0.3912 0.06 0.8124, 0.39 0 0.816, 0.39 0.06 0.816, 0.3888 0 0.8196, 0.3888 0.06 0.8196, 0.3876 0 0.8244, 0.3876 0.06 0.8244, 0.3864 0 0.8268, 0.3864 0.06 0.8268, 0.3852 0 0.8316, 0.3852 0.06 0.8316, 0.384 0 0.8352, 0.384 0.06 0.8352, 0.3828 0 0.8376, 0.3828 0.06 0.8376, 0.3816 0 0.8412, 0.3816 0.06 0.8412, 0.3804 0 0.846, 0.3804 0.06 0.846, 0.3828 0 0.8448, 0.3828 0.06 0.8448, 0.384 0 0.8424, 0.384 0.06 0.8424, 0.3864 0 0.8412, 0.3864 0.06 0.8412, 0.3888 0 0.8388, 0.3888 0.06 0.8388, 0.3912 0 0.8376, 0.3912 0.06 0.8376, 0.396 0 0.834, 0.396 0.06 0.834, 0.3996 0 0.8316, 0.3996 0.06 0.8316, 0.4044 0 0.828, 0.4044 0.06 0.828, 0.4104 0 0.8232, 0.4104 0.06 0.8232, 0.4152 0 0.8196, 0.4152 0.06 0.8196, 0.4176 0 0.8184, 0.4176 0.06 0.8184, 0.4212 0 0.816, 0.4212 0.06 0.816, 0.426 0 0.8124, 0.426 0.06 0.8124, 0.4308 0 0.816, 0.4308 0.06 0.816, 0.4356 0 0.8196, 0.4356 0.06 0.8196, 0.438 0 0.8208, 0.438 0.06 0.8208, 0.4404 0 0.822, 0.4404 0.06 0.822, 0.444 0 0.8256, 0.444 0.06 0.8256, 0.4476 0 0.828, 0.4476 0.06 0.828, 0.45 0 0.8292, 0.45 0.06 0.8292, 0.4524 0 0.8316, 0.4524 0.06 0.8316, 0.4548 0 0.8328, 0.4548 0.06 0.8328, 0.4572 0 0.8352, 0.4572 0.06 0.8352, 0.462 0 0.8388, 0.462 0.06 0.8388, 0.4656 0 0.8412, 0.4656 0.06 0.8412, 0.4704 0 0.8448, 0.4704 0.06 0.8448, 0.4728 0 0.846, 0.4728 0.06 0.846, 0.4716 0 0.8412, 0.4716 0.06 0.8412, 0.4704 0 0.8364, 0.4704 0.06 0.8364, 0.4692 0 0.834, 0.4692 0.06 0.834, 0.468 0 0.8292, 0.468 0.06 0.8292, 0.4668 0 0.8256, 0.4668 0.06 0.8256, 0.4656 0 0.8232, 0.4656 0.06 0.8232, 0.4644 0 0.8184, 0.4644 0.06 0.8184, 0.4632 0 0.8148, 0.4632 0.06 0.8148, 0.462 0 0.8124, 0.462 0.06 0.8124, 0.4608 0 0.8076, 0.4608 0.06 0.8076, 0.4596 0 0.804, 0.4596 0.06 0.804, 0.4584 0 0.8004, 0.4584 0.06 0.8004, 0.4572 0 0.7968, 0.4572 0.06 0.7968, 0.456 0 0.7908, 0.456 0.06 0.7908, 0.4584 0 0.7884, 0.4584 0.06 0.7884, 0.462 0 0.786, 0.462 0.06 0.786, 0.4656 0 0.7836, 0.4656 0.06 0.7836, 0.4704 0 0.78, 0.4704 0.06 0.78, 0.4728 0 0.7776, 0.4728 0.06 0.7776, 0.4752 0 0.7764, 0.4752 0.06 0.7764, 0.48 0 0.7728, 0.48 0.06 0.7728, 0.4836 0 0.7704, 0.4836 0.06 0.7704, 0.4884 0 0.7668, 0.4884 0.06 0.7668, 0.4908 0 0.7656, 0.4908 0.06 0.7656, 0.4932 0 0.7632, 0.4932 0.06 0.7632, 0.498 0 0.7596, 0.498 0.06 0.7596, 0.5016 0 0.7572, 0.5016 0.06 0.7572, 0.444 0 0.7572, 0.444 0.06 0.7572, 0.4428 0 0.7524, 0.4428 0.06 0.7524, 0.4416 0 0.7476, 0.4416 0.06 0.7476, 0.4392 0 0.7452, 0.4392 0.06 0.7452, 0.4392 0 0.7416, 0.4392 0.06 0.7416, 0.438 0 0.738, 0.438 0.06 0.738, 0.4368 0 0.7344, 0.4368 0.06 0.7344, 0.4356 0 0.7308, 0.4356 0.06 0.7308, 0.4344 0 0.726, 0.4344 0.06 0.726, 0.4332 0 0.7236, 0.4332 0.06 0.7236, 0.432 0 0.72, 0.432 0.06 0.72, 0.4308 0 0.714, 0.4308 0.06 0.714, 0.4284 0 0.7116, 0.4284 0.06 0.7116, 0.4284 0 0.708, 0.4284 0.06 0.708 ] } coordIndex [ 0, 2, 3, 1, -1, 2, 4, 5, 3, -1, 4, 6, 7, 5, -1, 6, 8, 9, 7, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1, 14, 16, 17, 15, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1, 22, 24, 25, 23, -1, 24, 26, 27, 25, -1, 26, 28, 29, 27, -1, 28, 30, 31, 29, -1, 30, 32, 33, 31, -1, 32, 34, 35, 33, -1, 34, 36, 37, 35, -1, 36, 38, 39, 37, -1, 38, 40, 41, 39, -1, 40, 42, 43, 41, -1, 42, 44, 45, 43, -1, 44, 46, 47, 45, -1, 46, 48, 49, 47, -1, 48, 50, 51, 49, -1, 50, 52, 53, 51, -1, 52, 54, 55, 53, -1, 54, 56, 57, 55, -1, 56, 58, 59, 57, -1, 58, 60, 61, 59, -1, 60, 62, 63, 61, -1, 62, 64, 65, 63, -1, 64, 66, 67, 65, -1, 66, 68, 69, 67, -1, 68, 70, 71, 69, -1, 70, 72, 73, 71, -1, 72, 74, 75, 73, -1, 74, 76, 77, 75, -1, 76, 78, 79, 77, -1, 78, 80, 81, 79, -1, 80, 82, 83, 81, -1, 82, 84, 85, 83, -1, 84, 86, 87, 85, -1, 86, 88, 89, 87, -1, 88, 90, 91, 89, -1, 90, 92, 93, 91, -1, 92, 94, 95, 93, -1, 94, 96, 97, 95, -1, 96, 98, 99, 97, -1, 98, 100, 101, 99, -1, 100, 102, 103, 101, -1, 102, 104, 105, 103, -1, 104, 106, 107, 105, -1, 106, 108, 109, 107, -1, 108, 110, 111, 109, -1, 110, 112, 113, 111, -1, 112, 114, 115, 113, -1, 114, 116, 117, 115, -1, 116, 118, 119, 117, -1, 118, 120, 121, 119, -1, 120, 122, 123, 121, -1, 122, 124, 125, 123, -1, 124, 126, 127, 125, -1, 126, 128, 129, 127, -1, 128, 130, 131, 129, -1, 130, 132, 133, 131, -1, 132, 134, 135, 133, -1, 134, 136, 137, 135, -1, 136, 138, 139, 137, -1, 138, 140, 141, 139, -1, 140, 142, 143, 141, -1, 142, 144, 145, 143, -1, 144, 146, 147, 145, -1, 146, 148, 149, 147, -1, 148, 150, 151, 149, -1, 150, 152, 153, 151, -1, 152, 154, 155, 153, -1, 154, 156, 157, 155, -1, 156, 158, 159, 157, -1, 158, 160, 161, 159, -1, 160, 162, 163, 161, -1, 162, 164, 165, 163, -1, 164, 166, 167, 165, -1, 166, 168, 169, 167, -1, 168, 170, 171, 169, -1, 170, 172, 173, 171, -1, 172, 174, 175, 173, -1, 174, 176, 177, 175, -1, 176, 178, 179, 177, -1, 178, 180, 181, 179, -1, 180, 182, 183, 181, -1, 182, 184, 185, 183, -1, 184, 186, 187, 185, -1, 186, 188, 189, 187, -1, 188, 190, 191, 189, -1, 190, 192, 193, 191, -1, 192, 194, 195, 193, -1, 194, 196, 197, 195, -1, 196, 198, 199, 197, -1, 198, 200, 201, 199, -1, 200, 202, 203, 201, -1, 202, 204, 205, 203, -1, 204, 206, 207, 205, -1, 206, 208, 209, 207, -1, 208, 210, 211, 209, -1, 210, 212, 213, 211, -1, 212, 214, 215, 213, -1, 214, 216, 217, 215, -1, 216, 218, 219, 217, -1, 218, 220, 221, 219, -1, 220, 222, 223, 221, -1, 222, 224, 225, 223, -1, 224, 0, 1, 225, -1, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 113, 115, 117, 119, 121, 123, 125, 127, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, -1 ] } } ] name "curved0" boundingObject USE CURVED0 } Solid { children [ DEF CURVED1 Shape { appearance Appearance { material Material { diffuseColor 0.2 0.47 0.52 } } geometry IndexedFaceSet { coord Coordinate { point [ 0.1788 0 0.6132, 0.1788 0.06 0.6132, 0.1752 0 0.6168, 0.1752 0.06 0.6168, 0.1716 0 0.6216, 0.1716 0.06 0.6216, 0.1692 0 0.6252, 0.1692 0.06 0.6252, 0.1668 0 0.6288, 0.1668 0.06 0.6288, 0.1656 0 0.6312, 0.1656 0.06 0.6312, 0.1644 0 0.6336, 0.1644 0.06 0.6336, 0.1632 0 0.636, 0.1632 0.06 0.636, 0.1632 0 0.6384, 0.1632 0.06 0.6384, 0.162 0 0.6408, 0.162 0.06 0.6408, 0.1608 0 0.6444, 0.1608 0.06 0.6444, 0.1596 0 0.648, 0.1596 0.06 0.648, 0.1584 0 0.6516, 0.1584 0.06 0.6516, 0.1572 0 0.6564, 0.1572 0.06 0.6564, 0.156 0 0.6624, 0.156 0.06 0.6624, 0.1548 0 0.6684, 0.1548 0.06 0.6684, 0.1536 0 0.678, 0.1536 0.06 0.678, 0.1524 0 0.6828, 0.1524 0.06 0.6828, 0.1548 0 0.6828, 0.1548 0.06 0.6828, 0.1572 0 0.6816, 0.1572 0.06 0.6816, 0.162 0 0.6816, 0.162 0.06 0.6816, 0.1644 0 0.684, 0.1644 0.06 0.684, 0.1644 0 0.69, 0.1644 0.06 0.69, 0.1632 0 0.6924, 0.1632 0.06 0.6924, 0.162 0 0.6948, 0.162 0.06 0.6948, 0.1608 0 0.6972, 0.1608 0.06 0.6972, 0.1584 0 0.6996, 0.1584 0.06 0.6996, 0.15 0 0.7092, 0.15 0.06 0.7092, 0.1572 0 0.7104, 0.1572 0.06 0.7104, 0.1644 0 0.7092, 0.1644 0.06 0.7092, 0.1692 0 0.708, 0.1692 0.06 0.708, 0.1752 0 0.7068, 0.1752 0.06 0.7068, 0.1788 0 0.7056, 0.1788 0.06 0.7056, 0.1836 0 0.7044, 0.1836 0.06 0.7044, 0.1872 0 0.7032, 0.1872 0.06 0.7032, 0.1908 0 0.702, 0.1908 0.06 0.702, 0.1932 0 0.7008, 0.1932 0.06 0.7008, 0.1956 0 0.6996, 0.1956 0.06 0.6996, 0.1992 0 0.6984, 0.1992 0.06 0.6984, 0.204 0 0.6972, 0.204 0.06 0.6972, 0.2076 0 0.7008, 0.2076 0.06 0.7008, 0.2076 0 0.7056, 0.2076 0.06 0.7056, 0.2064 0 0.7092, 0.2064 0.06 0.7092, 0.2088 0 0.708, 0.2088 0.06 0.708, 0.2112 0 0.708, 0.2112 0.06 0.708, 0.2148 0 0.7068, 0.2148 0.06 0.7068, 0.2172 0 0.7056, 0.2172 0.06 0.7056, 0.2208 0 0.7044, 0.2208 0.06 0.7044, 0.2232 0 0.7032, 0.2232 0.06 0.7032, 0.2256 0 0.702, 0.2256 0.06 0.702, 0.228 0 0.7008, 0.228 0.06 0.7008, 0.2304 0 0.6984, 0.2304 0.06 0.6984, 0.234 0 0.696, 0.234 0.06 0.696, 0.2472 0 0.684, 0.2472 0.06 0.684, 0.2496 0 0.6804, 0.2496 0.06 0.6804, 0.2508 0 0.678, 0.2508 0.06 0.678, 0.252 0 0.6756, 0.252 0.06 0.6756, 0.252 0 0.6732, 0.252 0.06 0.6732, 0.2532 0 0.666, 0.2532 0.06 0.666, 0.2472 0 0.672, 0.2472 0.06 0.672, 0.2436 0 0.6744, 0.2436 0.06 0.6744, 0.24 0 0.6768, 0.24 0.06 0.6768, 0.2376 0 0.678, 0.2376 0.06 0.678, 0.2352 0 0.678, 0.2352 0.06 0.678, 0.2328 0 0.6792, 0.2328 0.06 0.6792, 0.2268 0 0.6804, 0.2268 0.06 0.6804, 0.2124 0 0.6816, 0.2124 0.06 0.6816, 0.2076 0 0.6804, 0.2076 0.06 0.6804, 0.204 0 0.6792, 0.204 0.06 0.6792, 0.2004 0 0.678, 0.2004 0.06 0.678, 0.198 0 0.6768, 0.198 0.06 0.6768, 0.1956 0 0.6744, 0.1956 0.06 0.6744, 0.1896 0 0.6696, 0.1896 0.06 0.6696, 0.1872 0 0.6684, 0.1872 0.06 0.6684, 0.1824 0 0.6624, 0.1824 0.06 0.6624, 0.18 0 0.6588, 0.18 0.06 0.6588, 0.1788 0 0.6564, 0.1788 0.06 0.6564, 0.1776 0 0.654, 0.1776 0.06 0.654, 0.1776 0 0.6516, 0.1776 0.06 0.6516, 0.1764 0 0.6468, 0.1764 0.06 0.6468, 0.1752 0 0.6288, 0.1752 0.06 0.6288, 0.1764 0 0.624, 0.1764 0.06 0.624, 0.1776 0 0.6216, 0.1776 0.06 0.6216, 0.1788 0 0.6192, 0.1788 0.06 0.6192, 0.18 0 0.6168, 0.18 0.06 0.6168, 0.1812 0 0.6144, 0.1812 0.06 0.6144 ] } coordIndex [ 0, 2, 3, 1, -1, 2, 4, 5, 3, -1, 4, 6, 7, 5, -1, 6, 8, 9, 7, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1, 14, 16, 17, 15, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1, 22, 24, 25, 23, -1, 24, 26, 27, 25, -1, 26, 28, 29, 27, -1, 28, 30, 31, 29, -1, 30, 32, 33, 31, -1, 32, 34, 35, 33, -1, 34, 36, 37, 35, -1, 36, 38, 39, 37, -1, 38, 40, 41, 39, -1, 40, 42, 43, 41, -1, 42, 44, 45, 43, -1, 44, 46, 47, 45, -1, 46, 48, 49, 47, -1, 48, 50, 51, 49, -1, 50, 52, 53, 51, -1, 52, 54, 55, 53, -1, 54, 56, 57, 55, -1, 56, 58, 59, 57, -1, 58, 60, 61, 59, -1, 60, 62, 63, 61, -1, 62, 64, 65, 63, -1, 64, 66, 67, 65, -1, 66, 68, 69, 67, -1, 68, 70, 71, 69, -1, 70, 72, 73, 71, -1, 72, 74, 75, 73, -1, 74, 76, 77, 75, -1, 76, 78, 79, 77, -1, 78, 80, 81, 79, -1, 80, 82, 83, 81, -1, 82, 84, 85, 83, -1, 84, 86, 87, 85, -1, 86, 88, 89, 87, -1, 88, 90, 91, 89, -1, 90, 92, 93, 91, -1, 92, 94, 95, 93, -1, 94, 96, 97, 95, -1, 96, 98, 99, 97, -1, 98, 100, 101, 99, -1, 100, 102, 103, 101, -1, 102, 104, 105, 103, -1, 104, 106, 107, 105, -1, 106, 108, 109, 107, -1, 108, 110, 111, 109, -1, 110, 112, 113, 111, -1, 112, 114, 115, 113, -1, 114, 116, 117, 115, -1, 116, 118, 119, 117, -1, 118, 120, 121, 119, -1, 120, 122, 123, 121, -1, 122, 124, 125, 123, -1, 124, 126, 127, 125, -1, 126, 128, 129, 127, -1, 128, 130, 131, 129, -1, 130, 132, 133, 131, -1, 132, 134, 135, 133, -1, 134, 136, 137, 135, -1, 136, 138, 139, 137, -1, 138, 140, 141, 139, -1, 140, 142, 143, 141, -1, 142, 144, 145, 143, -1, 144, 146, 147, 145, -1, 146, 148, 149, 147, -1, 148, 150, 151, 149, -1, 150, 152, 153, 151, -1, 152, 154, 155, 153, -1, 154, 156, 157, 155, -1, 156, 158, 159, 157, -1, 158, 160, 161, 159, -1, 160, 162, 163, 161, -1, 162, 164, 165, 163, -1, 164, 166, 167, 165, -1, 166, 168, 169, 167, -1, 168, 170, 171, 169, -1, 170, 0, 1, 171, -1, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 113, 115, 117, 119, 121, 123, 125, 127, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171, -1 ] } } ] name "curved1" boundingObject USE CURVED1 } Solid { children [ DEF CURVED2 Shape { appearance Appearance { material Material { diffuseColor 0.2 0.47 0.52 } } geometry IndexedFaceSet { coord Coordinate { point [ 0.21 0 0.5988, 0.21 0.06 0.5988, 0.2064 0 0.6, 0.2064 0.06 0.6, 0.2028 0 0.6012, 0.2028 0.06 0.6012, 0.2004 0 0.6024, 0.2004 0.06 0.6024, 0.198 0 0.6048, 0.198 0.06 0.6048, 0.1932 0 0.6084, 0.1932 0.06 0.6084, 0.1896 0 0.6108, 0.1896 0.06 0.6108, 0.186 0 0.6156, 0.186 0.06 0.6156, 0.1848 0 0.618, 0.1848 0.06 0.618, 0.1836 0 0.6204, 0.1836 0.06 0.6204, 0.1824 0 0.6228, 0.1824 0.06 0.6228, 0.1812 0 0.6252, 0.1812 0.06 0.6252, 0.1812 0 0.6288, 0.1812 0.06 0.6288, 0.18 0 0.6444, 0.18 0.06 0.6444, 0.1812 0 0.6492, 0.1812 0.06 0.6492, 0.1824 0 0.6528, 0.1824 0.06 0.6528, 0.1836 0 0.6552, 0.1836 0.06 0.6552, 0.1848 0 0.6576, 0.1848 0.06 0.6576, 0.1872 0 0.66, 0.1872 0.06 0.66, 0.1956 0 0.6696, 0.1956 0.06 0.6696, 0.198 0 0.6708, 0.198 0.06 0.6708, 0.2016 0 0.6732, 0.2016 0.06 0.6732, 0.204 0 0.6732, 0.204 0.06 0.6732, 0.2064 0 0.6744, 0.2064 0.06 0.6744, 0.2124 0 0.6756, 0.2124 0.06 0.6756, 0.2244 0 0.6768, 0.2244 0.06 0.6768, 0.2304 0 0.6756, 0.2304 0.06 0.6756, 0.234 0 0.6744, 0.234 0.06 0.6744, 0.2364 0 0.6732, 0.2364 0.06 0.6732, 0.2388 0 0.672, 0.2388 0.06 0.672, 0.2412 0 0.6696, 0.2412 0.06 0.6696, 0.252 0 0.66, 0.252 0.06 0.66, 0.2532 0 0.6576, 0.2532 0.06 0.6576, 0.2544 0 0.6552, 0.2544 0.06 0.6552, 0.2556 0 0.6528, 0.2556 0.06 0.6528, 0.2568 0 0.6504, 0.2568 0.06 0.6504, 0.2568 0 0.6468, 0.2568 0.06 0.6468, 0.258 0 0.6288, 0.258 0.06 0.6288, 0.2568 0 0.6252, 0.2568 0.06 0.6252, 0.2556 0 0.6216, 0.2556 0.06 0.6216, 0.2544 0 0.6192, 0.2544 0.06 0.6192, 0.2532 0 0.6168, 0.2532 0.06 0.6168, 0.2496 0 0.6132, 0.2496 0.06 0.6132, 0.2448 0 0.6072, 0.2448 0.06 0.6072, 0.24 0 0.6036, 0.24 0.06 0.6036, 0.2376 0 0.6024, 0.2376 0.06 0.6024, 0.2352 0 0.6012, 0.2352 0.06 0.6012, 0.2328 0 0.6012, 0.2328 0.06 0.6012, 0.2292 0 0.6, 0.2292 0.06 0.6 ] } coordIndex [ 0, 2, 3, 1, -1, 2, 4, 5, 3, -1, 4, 6, 7, 5, -1, 6, 8, 9, 7, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1, 14, 16, 17, 15, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1, 22, 24, 25, 23, -1, 24, 26, 27, 25, -1, 26, 28, 29, 27, -1, 28, 30, 31, 29, -1, 30, 32, 33, 31, -1, 32, 34, 35, 33, -1, 34, 36, 37, 35, -1, 36, 38, 39, 37, -1, 38, 40, 41, 39, -1, 40, 42, 43, 41, -1, 42, 44, 45, 43, -1, 44, 46, 47, 45, -1, 46, 48, 49, 47, -1, 48, 50, 51, 49, -1, 50, 52, 53, 51, -1, 52, 54, 55, 53, -1, 54, 56, 57, 55, -1, 56, 58, 59, 57, -1, 58, 60, 61, 59, -1, 60, 62, 63, 61, -1, 62, 64, 65, 63, -1, 64, 66, 67, 65, -1, 66, 68, 69, 67, -1, 68, 70, 71, 69, -1, 70, 72, 73, 71, -1, 72, 74, 75, 73, -1, 74, 76, 77, 75, -1, 76, 78, 79, 77, -1, 78, 80, 81, 79, -1, 80, 82, 83, 81, -1, 82, 84, 85, 83, -1, 84, 86, 87, 85, -1, 86, 88, 89, 87, -1, 88, 90, 91, 89, -1, 90, 92, 93, 91, -1, 92, 94, 95, 93, -1, 94, 96, 97, 95, -1, 96, 0, 1, 97, -1, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, 95, 97, -1 ] } } ] name "curved2" boundingObject USE CURVED2 } Solid { children [ DEF CURVED3 Shape { appearance Appearance { material Material { diffuseColor 0.2 0.47 0.52 } } geometry IndexedFaceSet { coord Coordinate { point [ 0.5712 0 0.4452, 0.5712 0.06 0.4452, 0.5664 0 0.4464, 0.5664 0.06 0.4464, 0.564 0 0.4476, 0.564 0.06 0.4476, 0.5616 0 0.4488, 0.5616 0.06 0.4488, 0.5592 0 0.45, 0.5592 0.06 0.45, 0.5568 0 0.4524, 0.5568 0.06 0.4524, 0.5472 0 0.4608, 0.5472 0.06 0.4608, 0.5448 0 0.4644, 0.5448 0.06 0.4644, 0.5424 0 0.468, 0.5424 0.06 0.468, 0.5424 0 0.4704, 0.5424 0.06 0.4704, 0.5412 0 0.474, 0.5412 0.06 0.474, 0.54 0 0.4788, 0.54 0.06 0.4788, 0.5388 0 0.54, 0.5388 0.06 0.54, 0.54 0 0.5448, 0.54 0.06 0.5448, 0.5412 0 0.5484, 0.5412 0.06 0.5484, 0.5424 0 0.5508, 0.5424 0.06 0.5508, 0.5436 0 0.5532, 0.5436 0.06 0.5532, 0.546 0 0.5556, 0.546 0.06 0.5556, 0.5496 0 0.5604, 0.5496 0.06 0.5604, 0.5532 0 0.5652, 0.5532 0.06 0.5652, 0.558 0 0.5688, 0.558 0.06 0.5688, 0.5616 0 0.5712, 0.5616 0.06 0.5712, 0.564 0 0.5724, 0.564 0.06 0.5724, 0.5664 0 0.5736, 0.5664 0.06 0.5736, 0.5688 0 0.5736, 0.5688 0.06 0.5736, 0.5724 0 0.5748, 0.5724 0.06 0.5748, 0.6804 0 0.576, 0.6804 0.06 0.576, 0.6852 0 0.5748, 0.6852 0.06 0.5748, 0.6888 0 0.5736, 0.6888 0.06 0.5736, 0.6912 0 0.5724, 0.6912 0.06 0.5724, 0.6936 0 0.5712, 0.6936 0.06 0.5712, 0.696 0 0.5688, 0.696 0.06 0.5688, 0.708 0 0.558, 0.708 0.06 0.558, 0.7104 0 0.5544, 0.7104 0.06 0.5544, 0.7116 0 0.552, 0.7116 0.06 0.552, 0.7128 0 0.5496, 0.7128 0.06 0.5496, 0.7128 0 0.5472, 0.7128 0.06 0.5472, 0.714 0 0.5424, 0.714 0.06 0.5424, 0.7152 0 0.5244, 0.7152 0.06 0.5244, 0.714 0 0.5208, 0.714 0.06 0.5208, 0.7128 0 0.5172, 0.7128 0.06 0.5172, 0.7116 0 0.5148, 0.7116 0.06 0.5148, 0.7104 0 0.5124, 0.7104 0.06 0.5124, 0.7092 0 0.51, 0.7092 0.06 0.51, 0.7068 0 0.5076, 0.7068 0.06 0.5076, 0.6984 0 0.498, 0.6984 0.06 0.498, 0.6948 0 0.4956, 0.6948 0.06 0.4956, 0.6924 0 0.4944, 0.6924 0.06 0.4944, 0.69 0 0.4932, 0.69 0.06 0.4932, 0.6876 0 0.4932, 0.6876 0.06 0.4932, 0.684 0 0.492, 0.684 0.06 0.492, 0.6276 0 0.4908, 0.6276 0.06 0.4908, 0.6252 0 0.4884, 0.6252 0.06 0.4884, 0.6252 0 0.486, 0.6252 0.06 0.486, 0.7152 0 0.4848, 0.7152 0.06 0.4848, 0.7152 0 0.4812, 0.7152 0.06 0.4812, 0.714 0 0.4752, 0.714 0.06 0.4752, 0.7128 0 0.4716, 0.7128 0.06 0.4716, 0.7116 0 0.4692, 0.7116 0.06 0.4692, 0.7104 0 0.4668, 0.7104 0.06 0.4668, 0.7092 0 0.4644, 0.7092 0.06 0.4644, 0.7068 0 0.462, 0.7068 0.06 0.462, 0.6984 0 0.4524, 0.6984 0.06 0.4524, 0.6948 0 0.45, 0.6948 0.06 0.45, 0.6924 0 0.4488, 0.6924 0.06 0.4488, 0.69 0 0.4476, 0.69 0.06 0.4476, 0.6876 0 0.4476, 0.6876 0.06 0.4476, 0.684 0 0.4464, 0.684 0.06 0.4464 ] } coordIndex [ 0, 2, 3, 1, -1, 2, 4, 5, 3, -1, 4, 6, 7, 5, -1, 6, 8, 9, 7, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1, 14, 16, 17, 15, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1, 22, 24, 25, 23, -1, 24, 26, 27, 25, -1, 26, 28, 29, 27, -1, 28, 30, 31, 29, -1, 30, 32, 33, 31, -1, 32, 34, 35, 33, -1, 34, 36, 37, 35, -1, 36, 38, 39, 37, -1, 38, 40, 41, 39, -1, 40, 42, 43, 41, -1, 42, 44, 45, 43, -1, 44, 46, 47, 45, -1, 46, 48, 49, 47, -1, 48, 50, 51, 49, -1, 50, 52, 53, 51, -1, 52, 54, 55, 53, -1, 54, 56, 57, 55, -1, 56, 58, 59, 57, -1, 58, 60, 61, 59, -1, 60, 62, 63, 61, -1, 62, 64, 65, 63, -1, 64, 66, 67, 65, -1, 66, 68, 69, 67, -1, 68, 70, 71, 69, -1, 70, 72, 73, 71, -1, 72, 74, 75, 73, -1, 74, 76, 77, 75, -1, 76, 78, 79, 77, -1, 78, 80, 81, 79, -1, 80, 82, 83, 81, -1, 82, 84, 85, 83, -1, 84, 86, 87, 85, -1, 86, 88, 89, 87, -1, 88, 90, 91, 89, -1, 90, 92, 93, 91, -1, 92, 94, 95, 93, -1, 94, 96, 97, 95, -1, 96, 98, 99, 97, -1, 98, 100, 101, 99, -1, 100, 102, 103, 101, -1, 102, 104, 105, 103, -1, 104, 106, 107, 105, -1, 106, 108, 109, 107, -1, 108, 110, 111, 109, -1, 110, 112, 113, 111, -1, 112, 114, 115, 113, -1, 114, 116, 117, 115, -1, 116, 118, 119, 117, -1, 118, 120, 121, 119, -1, 120, 122, 123, 121, -1, 122, 124, 125, 123, -1, 124, 126, 127, 125, -1, 126, 128, 129, 127, -1, 128, 130, 131, 129, -1, 130, 132, 133, 131, -1, 132, 134, 135, 133, -1, 134, 0, 1, 135, -1, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 113, 115, 117, 119, 121, 123, 125, 127, 129, 131, 133, 135, -1 ] } } ] name "curved3" boundingObject USE CURVED3 } Solid { children [ DEF CURVED4 Shape { appearance Appearance { material Material { diffuseColor 0.2 0.47 0.52 } } geometry IndexedFaceSet { coord Coordinate { point [ 0.5712 0 0.3048, 0.5712 0.06 0.3048, 0.5676 0 0.306, 0.5676 0.06 0.306, 0.564 0 0.3072, 0.564 0.06 0.3072, 0.5616 0 0.3096, 0.5616 0.06 0.3096, 0.558 0 0.312, 0.558 0.06 0.312, 0.546 0 0.3228, 0.546 0.06 0.3228, 0.5436 0 0.3264, 0.5436 0.06 0.3264, 0.5424 0 0.3288, 0.5424 0.06 0.3288, 0.5412 0 0.3312, 0.5412 0.06 0.3312, 0.5412 0 0.3336, 0.5412 0.06 0.3336, 0.54 0 0.3384, 0.54 0.06 0.3384, 0.5388 0 0.3444, 0.5388 0.06 0.3444, 0.6264 0 0.3444, 0.6264 0.06 0.3444, 0.6276 0 0.348, 0.6276 0.06 0.348, 0.5784 0 0.3492, 0.5784 0.06 0.3492, 0.5712 0 0.3504, 0.5712 0.06 0.3504, 0.5676 0 0.3516, 0.5676 0.06 0.3516, 0.5652 0 0.3528, 0.5652 0.06 0.3528, 0.5628 0 0.354, 0.5628 0.06 0.354, 0.5604 0 0.3552, 0.5604 0.06 0.3552, 0.558 0 0.3576, 0.558 0.06 0.3576, 0.546 0 0.3684, 0.546 0.06 0.3684, 0.5448 0 0.3708, 0.5448 0.06 0.3708, 0.5424 0 0.3744, 0.5424 0.06 0.3744, 0.5412 0 0.3768, 0.5412 0.06 0.3768, 0.5412 0 0.3792, 0.5412 0.06 0.3792, 0.54 0 0.384, 0.54 0.06 0.384, 0.5388 0 0.4356, 0.5388 0.06 0.4356, 0.714 0 0.4356, 0.714 0.06 0.4356, 0.7152 0 0.3948, 0.7152 0.06 0.3948, 0.6264 0 0.3948, 0.6264 0.06 0.3948, 0.6252 0 0.3912, 0.6252 0.06 0.3912, 0.6756 0 0.39, 0.6756 0.06 0.39, 0.684 0 0.3888, 0.684 0.06 0.3888, 0.6876 0 0.3876, 0.6876 0.06 0.3876, 0.6912 0 0.3864, 0.6912 0.06 0.3864, 0.6936 0 0.3852, 0.6936 0.06 0.3852, 0.696 0 0.3828, 0.696 0.06 0.3828, 0.708 0 0.372, 0.708 0.06 0.372, 0.7104 0 0.3684, 0.7104 0.06 0.3684, 0.7116 0 0.366, 0.7116 0.06 0.366, 0.7116 0 0.3636, 0.7116 0.06 0.3636, 0.7128 0 0.3612, 0.7128 0.06 0.3612, 0.714 0 0.3564, 0.714 0.06 0.3564, 0.7152 0 0.3384, 0.7152 0.06 0.3384, 0.714 0 0.3336, 0.714 0.06 0.3336, 0.7128 0 0.3312, 0.7128 0.06 0.3312, 0.7116 0 0.3276, 0.7116 0.06 0.3276, 0.7092 0 0.3252, 0.7092 0.06 0.3252, 0.7068 0 0.3216, 0.7068 0.06 0.3216, 0.6984 0 0.312, 0.6984 0.06 0.312, 0.6948 0 0.3096, 0.6948 0.06 0.3096, 0.6924 0 0.3084, 0.6924 0.06 0.3084, 0.69 0 0.3072, 0.69 0.06 0.3072, 0.6876 0 0.306, 0.6876 0.06 0.306, 0.6852 0 0.306, 0.6852 0.06 0.306 ] } coordIndex [ 0, 2, 3, 1, -1, 2, 4, 5, 3, -1, 4, 6, 7, 5, -1, 6, 8, 9, 7, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1, 14, 16, 17, 15, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1, 22, 24, 25, 23, -1, 24, 26, 27, 25, -1, 26, 28, 29, 27, -1, 28, 30, 31, 29, -1, 30, 32, 33, 31, -1, 32, 34, 35, 33, -1, 34, 36, 37, 35, -1, 36, 38, 39, 37, -1, 38, 40, 41, 39, -1, 40, 42, 43, 41, -1, 42, 44, 45, 43, -1, 44, 46, 47, 45, -1, 46, 48, 49, 47, -1, 48, 50, 51, 49, -1, 50, 52, 53, 51, -1, 52, 54, 55, 53, -1, 54, 56, 57, 55, -1, 56, 58, 59, 57, -1, 58, 60, 61, 59, -1, 60, 62, 63, 61, -1, 62, 64, 65, 63, -1, 64, 66, 67, 65, -1, 66, 68, 69, 67, -1, 68, 70, 71, 69, -1, 70, 72, 73, 71, -1, 72, 74, 75, 73, -1, 74, 76, 77, 75, -1, 76, 78, 79, 77, -1, 78, 80, 81, 79, -1, 80, 82, 83, 81, -1, 82, 84, 85, 83, -1, 84, 86, 87, 85, -1, 86, 88, 89, 87, -1, 88, 90, 91, 89, -1, 90, 92, 93, 91, -1, 92, 94, 95, 93, -1, 94, 96, 97, 95, -1, 96, 98, 99, 97, -1, 98, 100, 101, 99, -1, 100, 102, 103, 101, -1, 102, 104, 105, 103, -1, 104, 106, 107, 105, -1, 106, 108, 109, 107, -1, 108, 110, 111, 109, -1, 110, 0, 1, 111, -1, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, -1 ] } } ] name "curved4" boundingObject USE CURVED4 } ] name "Area4" } ] } DEF CHECKPOINTBOUNDS Group { children [ DEF boundary Group { children [ DEF checkpoint0min Pose { translation -0.6599999999999999 -0.03 0.4199999999999999 } DEF checkpoint0max Pose { translation -0.54 -0.03 0.5399999999999998 } ] } DEF boundary Group { children [ DEF checkpoint1min Pose { translation -0.18 -0.03 -0.18 } DEF checkpoint1max Pose { translation -0.06 -0.03 -0.06 } ] } DEF boundary Group { children [ DEF checkpoint2min Pose { translation -0.05999999999999989 -0.03 0.4199999999999999 } DEF checkpoint2max Pose { translation 0.06000000000000011 -0.03 0.5399999999999998 } ] } DEF boundary Group { children [ DEF checkpoint3min Pose { translation 0.06 -0.03 -0.6599999999999999 } DEF checkpoint3max Pose { translation 0.18 -0.03 -0.54 } ] } DEF boundary Group { children [ DEF checkpoint4min Pose { translation 0.1800000000000001 -0.03 -0.3 } DEF checkpoint4max Pose { translation 0.3000000000000001 -0.03 -0.18 } ] } ] } DEF TRAPBOUNDS Group { children [ DEF boundary Group { children [ DEF trap0min Pose { translation -0.42 -0.03 0.4199999999999999 } DEF trap0max Pose { translation -0.3 -0.03 0.5399999999999998 } ] } DEF boundary Group { children [ DEF trap1min Pose { translation 0.1800000000000001 -0.03 -0.6599999999999999 } DEF trap1max Pose { translation 0.3000000000000001 -0.03 -0.54 } ] } DEF boundary Group { children [ DEF trap2min Pose { translation 0.4199999999999999 -0.03 0.1800000000000001 } DEF trap2max Pose { translation 0.5399999999999998 -0.03 0.3000000000000001 } ] } ] } DEF STARTBOUNDS Group { children [ DEF boundary Group { children [ DEF start0min Pose { translation -0.6599999999999999 -0.03 -0.18 } DEF start0max Pose { translation -0.54 -0.03 -0.06 } ] } ] } DEF SWAMPBOUNDS Group { children [ DEF boundary Group { children [ DEF swamp0min Pose { translation -0.42 -0.03 -0.6599999999999999 } DEF swamp0max Pose { translation -0.3 -0.03 -0.54 } ] } DEF boundary Group { children [ DEF swamp1min Pose { translation -0.18 -0.03 -0.3 } DEF swamp1max Pose { translation -0.06 -0.03 -0.18 } ] } DEF boundary Group { children [ DEF swamp2min Pose { translation 0.1800000000000001 -0.03 -0.05999999999999989 } DEF swamp2max Pose { translation 0.3000000000000001 -0.03 0.06000000000000011 } ] } ] } DEF OBSTACLES Group { children [ DEF OBSTACLE0 Solid { translation -0.6015199999999999 0 -0.001019999999999889 rotation 0 1 0 3.733 children [ Shape { appearance Appearance { material Material { diffuseColor 0.45 0.45 0.45 } } geometry DEF OBSTACLEBOX0 Box { size 0.05833695671532118 0.06 0.052593677233096714 } } ] name "obstacle0" boundingObject USE OBSTACLEBOX0 recognitionColors [ 0.45 0.45 0.45 ] } DEF OBSTACLE1 Solid { translation -0.24598 0 -0.48288 rotation 0 1 0 4.91 children [ Shape { appearance Appearance { material Material { diffuseColor 0.45 0.45 0.45 } } geometry DEF OBSTACLEBOX1 Box { size 0.04740639301225704 0.06 0.029001523205201524 } } ] name "obstacle1" boundingObject USE OBSTACLEBOX1 recognitionColors [ 0.45 0.45 0.45 ] } DEF OBSTACLE2 Solid { translation 0.021248 0 0.0969692 rotation 0 1 0 3.353 children [ Shape { appearance Appearance { material Material { diffuseColor 0.45 0.45 0.45 } } geometry DEF OBSTACLEBOX2 Box { size 0.0484886519355614 0.06 0.05741008601949861 } } ] name "obstacle2" boundingObject USE OBSTACLEBOX2 recognitionColors [ 0.45 0.45 0.45 ] } ] } DEF HUMANGROUP Group { children [ Victim { translation -0.638 0 -0.578 rotation -0.6785076937060609 0.6785076937060608 0.28152196923750833 3.6904315861525236 name "Victim0" type "unharmed" scoreWorth 15 } Victim { translation -0.5456 0 -0.32999999999999996 rotation 0.4782128962940984 0.7363832842475788 0.47859386174371227 1.8713735161743967 name "Victim1" type "unharmed" scoreWorth 5 } Victim { translation -0.6544 0 0.15 rotation -0.4471423301478533 0.774473234030819 0.4474985434163918 4.460325508187315 name "Victim2" type "stable" scoreWorth 5 } Victim { translation -0.48 0 0.5349999999999999 rotation 0 0 1 3.141592653589793 name "Victim3" type "stable" scoreWorth 5 } Victim { translation -0.305 0 1.1102230246251565e-16 rotation 0.602228997466282 0.5235096806258008 0.6027087596027031 2.1763821272595774 name "Victim4" scoreWorth 15 } Victim { translation -0.39 0 0.06559999999999999 rotation 0.7547094439238825 0.6560589105076903 0.0006009954795957697 3.140547778885056 name "Victim5" type "unharmed" scoreWorth 15 } Victim { translation -0.39 0 0.3544 rotation 0 0 1 2.722713633111154 name "Victim6" scoreWorth 5 } Victim { translation -0.21 0 -0.1856 rotation 0 0 1 2.5132741228718345 name "Victim7" type "unharmed" scoreWorth 15 } Victim { translation -0.24 0 -0.054999999999999896 rotation 0.9999996829318346 6.123232054254197e-17 0.0007963267107332633 3.141592653589793 name "Victim8" type "unharmed" scoreWorth 15 } Victim { translation 0.22547000000000006 0 0.40419000000000005 rotation 0.7160561735528984 -0.6536171657339231 -0.24504725457497914 2.701478206810604 name "Victim10" type "stable" scoreWorth 15 } Victim { translation 0.2361000000000001 0 0.30164 rotation 0.49346031388329314 0.47462003257467295 0.7288571487616885 1.9187596046995603 name "Victim11" type "stable" scoreWorth 15 } Victim { translation 0.3584100000000001 0 0.08660000000000012 rotation 0.05139532842726027 -0.9973550222622374 0.05139532842726028 4.709740501609314 name "Victim12" type "unharmed" scoreWorth 15 } ] } DEF FAKES Group { children [ Fake { translation -0.614 0 -0.227 rotation 0 -0.9999999999999997 0 0.7850000000000003 name "Fake2" type "phi" scoreWorth 0 } Fake { translation -0.535 0 -0.24 rotation 0 -1.0000000000000002 0 1.57 name "Fake3" type "psi" scoreWorth 0 } Fake { translation -0.4144 0 -0.39 rotation 0 -1.0000000000000002 0 1.57 name "Fake4" type "phi" scoreWorth 0 } Fake { translation -0.32999999999999996 0 -0.3056 name "Fake4" type "psi" scoreWorth 0 } Fake { translation -0.185 0 0.36 rotation 0 1.0000000000000002 0 1.57 name "Fake9" type "phi" scoreWorth 0 } Fake { translation -0.05439999999999989 0 -0.51 rotation 0 -1.0000000000000002 0 1.57 name "Fake9" scoreWorth 0 } Fake { translation 0.013000000000000112 0 -0.19499999999999998 rotation 0 1 0 2.355 name "Fake9" type "psi" scoreWorth 0 } Fake { translation -0.02304999999999993 0 0.28698 rotation 0 1 0 3.14 name "Fake9" type "psi" scoreWorth 0 } Fake { translation 0.029910000000000075 0 0.17220000000000002 name "Fake13" scoreWorth 0 } Fake { translation 0.3830100000000001 0 -0.11905999999999994 rotation 0 0.9999999999999998 0 0.5404195002705845 name "Fake14" type "phi" scoreWorth 0 } ] } DEF TARGETGROUP Group { children [ CognitiveTarget { translation -0.6544 0 -0.39 rotation 0 -1.0000000000000002 0 1.57 name "Hazard0" type "YKBBR" texture "targets/YKBBR" } CognitiveTarget { translation -0.6544 0 0.27000000000000013 rotation 0 -1.0000000000000002 0 1.57 name "Hazard1" type "GGKGG" texture "targets/GGKGG" } CognitiveTarget { translation -0.5943999999999999 0 0.33039999999999997 rotation 0 -1.0000000000000002 0 1.57 name "Hazard2" type "RYGGY" texture "targets/RYGGY" } CognitiveTarget { translation -0.5943999999999999 0 0.39 rotation 0 -1.0000000000000002 0 1.57 name "Hazard3" type "BBKBK" texture "targets/BBKBK" } CognitiveTarget { translation -0.48 0 -0.6544 rotation 0 1 0 3.14 name "Hazard4" type "YYGYY" scoreWorth 30 texture "targets/YYGYY" } CognitiveTarget { translation -0.4256 0 0.39 rotation 0 1.0000000000000002 0 1.57 name "Hazard5" type "GBBKK" texture "targets/GBBKK" } CognitiveTarget { translation -0.36 0 -0.2944 rotation 0 1 0 3.14 name "Hazard6" type "RGYGR" scoreWorth 30 texture "targets/RGYGR" } CognitiveTarget { translation -0.3544 0 0.39 rotation 0 -1.0000000000000002 0 1.57 name "Hazard7" type "RRRRR" scoreWorth 0 texture "targets/RRRRR" } CognitiveTarget { translation -0.1856 0 0.15 rotation 0 1.0000000000000002 0 1.57 name "Hazard8" type "BYBYB" scoreWorth 0 texture "targets/BYBYB" } CognitiveTarget { translation -0.27 0 0.1856000000000001 rotation 0 1 0 3.14 name "Hazard9" type "YYBKB" scoreWorth 30 texture "targets/YYBKB" } CognitiveTarget { translation -0.15 0 -0.4144 rotation 0 1 0 3.14 name "Hazard10" type "BYYRG" scoreWorth 30 texture "targets/BYYRG" } CognitiveTarget { translation -0.06559999999999999 0 0.27000000000000013 rotation 0 1.0000000000000002 0 1.57 name "Hazard11" type "RRBGY" scoreWorth 30 texture "targets/RRBGY" } CognitiveTarget { translation -0.035999999999999886 0 -0.636 rotation 0 -1 0 2.355 name "Hazard12" type "BBYBB" scoreWorth 0 texture "targets/BBYBB" } CognitiveTarget { translation 0.03600000000000011 0 -0.264 rotation 0 0.9999999999999997 0 0.7850000000000003 name "Hazard13" type "GGGKB" scoreWorth 30 texture "targets/GGGKB" } CognitiveTarget { translation 0.36 0 -0.4256 name "Hazard14" type "RKBGB" texture "targets/RKBGB" } CognitiveTarget { translation 0.5159999999999999 0 -0.577 rotation 0 1 0 2.355 name "Hazard15" type "RYGBR" texture "targets/RYGBR" } CognitiveTarget { translation -0.01823999999999995 0 0.21030000000000004 rotation 0.35665123752611294 -0.8149492884269012 0.4567904903383823 4.755212956363767 name "Hazard17" type "GKBBY" scoreWorth 30 texture "targets/GKBBY" } CognitiveTarget { translation 0.35975 0 -0.048879999999999924 rotation 0.38057718871589263 0.7858554715025987 0.4874342841230358 1.5643122926385689 name "Hazard18" type "RGBRY" scoreWorth 30 texture "targets/RGBRY" } CognitiveTarget { translation 0.5041300000000001 0 -0.12018999999999991 rotation -0.005145450632268037 -0.05901314103510279 0.9982439448967174 0.1742477576058782 name "Hazard20" type "RBYGK" scoreWorth 30 texture "targets/RBYGK" } ] } DEF MAINSUPERVISOR Robot { children [ Receiver { channel 1 } Emitter { channel 1 } ] controller "MainSupervisor" customData "480" supervisor TRUE window "MainSupervisorWindow" }